Worm Animation / Beat the Game - Press
At the Intel Developer Forum 2016 and Intel Media Indie Exchange Buzz Workshop, Worm Animation showcased their musical adventure game Beat the Game alongside San Francisco’s best independent game developers.
The annual event brought together 6000 participants at the Moscone Center in San Francisco between August 16-18, 2016.
Worm Animation’s first independent game project Beat the Game received the “Most Artistic Game” award from the Intel & MIX Buzz Workshop showcase on the first day.
Attendees experienced the game all three days on the main expo floor during the technology showcase among the represented independent game developers.
Beat the Game is a surreal adventure game where you find your way by collecting items and discovering sounds.
Sounds you find introduce cinematic cutscenes as the story unfolds. You can combine a soda can with a drumstick to unlock hi-hat sounds or search the hidden corners of the world and you might run across a character who will share a bassline with you.
You’re equipped with a Sound Scanner to help you track down sounds. Rapidly hunt the desert for hidden objects by remote controlled “Roboball” with its first person camera.
You create new combinations of sounds with your portable holographic music mixer complete with volume faders and effects.
* Original sounds and music compositions
* Realtime film quality cinematic cutscenes
* Play with your mouse and keyboard or a game controller
Release Date: 2016
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We combine the latest animation technologies with high-quality art to create unique games. Our first offering, Beat The Game, exemplifies this style. We believe we can make engaging games without relying on violence for excitement. We create games that require the audience to build and experiment while playing. We hope to inspire artists and gamers who appreciate making something new, beautiful animations, quality graphics, distinctive characters, and abstract stories.
Many of the contributors to Worm Animation work remotely, with talent from New York, Istanbul, and the San Francisco Bay Area all lending their vision to projects.
Invicta Music magazine (Interview)