Worm Animation / Beat the Game - Press

 




Latest Press Release


Worm Animation awarded “Best Art” for Beat the Game by Intel & Media Indie Exchange

At the Intel Developer Forum 2016 and Intel Media Indie Exchange Buzz Workshop, Worm Animation showcased their musical adventure game Beat the Game alongside San Francisco’s best independent game developers.

The annual event brought together 6000 participants at the Moscone Center in San Francisco between August 16-18, 2016.
Top executives from Intel and the technology industry shared their vision of the future in key growth areas, including virtual reality, autonomous driving, machine learning and 5G.

Worm Animation’s first independent game project Beat the Game received the “Most Artistic Game” award from the Intel & MIX Buzz Workshop showcase on the first day.

Attendees experienced the game all three days on the main expo floor during the technology showcase among the represented independent game developers.






Game Description


Beat the Game is a surreal adventure game where you find your way by collecting items and discovering sounds.

Sounds you find introduce cinematic cutscenes as the story unfolds. You can combine a soda can with a drumstick to unlock hi-hat sounds or search the hidden corners of the world and you might run across a character who will share a bassline with you.

You’re equipped with a Sound Scanner to help you track down sounds. Rapidly hunt the desert for hidden objects by remote controlled “Roboball” with its first person camera.

You create new combinations of sounds with your portable holographic music mixer complete with volume faders and effects.
After collecting all the sounds, you will perform a live show. If the audience likes it enough, you can advance to the next level.


Key Features:


* Original sounds and music compositions

* Realtime film quality cinematic cutscenes

* 8-Channel sound mixing with 24 discoverable sound options + effects

* Play with your mouse and keyboard or a game controller

* 4K Resolution support

 




Release Date: 2016

Platforms: Steam, Humble Bundle, PC, Mac, PS4, Xbox One


 







 

In-game Screenshots








Concept Arts






Download All Images as .zip


Company Bio:

Worm Animation is an independent game development and 3d animation studio founded in San Francisco, CA in 2013 with a passion for character art, sci-fi fantasy, electronic music, and gaming.

We combine the latest animation technologies with high-quality art to create unique games. Our first offering, Beat The Game, exemplifies this style. We believe we can make engaging games without relying on violence for excitement. We create games that require the audience to build and experiment while playing. We hope to inspire artists and gamers who appreciate making something new, beautiful animations, quality graphics, distinctive characters, and abstract stories.

Many of the contributors to Worm Animation work remotely, with talent from New York, Istanbul, and the San Francisco Bay Area all lending their vision to projects.




"Beat the Game "In the press


ENGLISH

Unite '16 Made With Unity Reel
(minute 2:00)

Develop magazine (Interview)

Invicta Music magazine

Invicta Music magazine (Interview)



GERMAN

AdventureCorner.de


TURKISH

Oyungezer.com.tr

shiftdelete.net

turkishplayer.com

sontakip.net

webtekno.com

merlininkazani.com

oyunder.org

frpnet.net

Gameboylar

BaykusunYeri

bozuktus.com

chip.com.tr



Contact info:

www.WormAnimation.com

contact@WormAnimation.com

Facebook.com/WormAnimation

Twitter.com/WormAnimation

Instagram.com/WormAnimation/

Linkedin.com/company/Worm-Animation


Download All Images as .zip